Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you’d lose a number of hours exploring every nook and cranny finding them!

  • Omega@lemmy.world
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    3 months ago

    There’s also the SNL effect. Everyone remembers the great games like Mario. Nobody remembers World Games.

    • Blue_Morpho@lemmy.world
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      3 months ago

      I’m unfamiliar with that game. Was World Games buggy or just bad? The quality the OP referred to was bugs, not gameplay.

      Even the worst AAA game today has better game play than anything from 30 years ago. It’s the nature of extreme complexity that allowing players freedom makes complete debugging impossible.

      • ColeSloth@discuss.tchncs.de
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        3 months ago

        Hehe. World Games was an Olympic event type of game for the NES and other systems back in the late 80’s.

        It was actually a well reviewed and enjoyed game, so I’m not sure why he decided to use it as an example when there were so many other actually bad games back then. It also caused a “spoof” game to be made on the NES called “Caveman games”, which did a similar game style, but set in caveman times with caveman events. I preferred caveman games as a kid, and still do. Racing against a friend on who can rub sticks together and blow on the smoke to make fire first is still a blast. So is beating the other guy with a caveman club. Good times.