hey, when devs actually design the game with raytracing in mind like in Control the performance hit is fairly minor (and that game really benefits from all the pretty shiny floors)
hey, when devs actually design the game with raytracing in mind like in Control the performance hit is fairly minor (and that game really benefits from all the pretty shiny floors)
Honestly I think that it’s models like these that output things that could be called art.
Whenever a model is actually good, it just creates pretty pictures that would have otherwise been painted by a human, whereas this actually creates something unique and novel. Just like real art almost always ilicits some kind of emotion, so too do the products of models like these and I think that that’s much more interesting that having another generic AI postcard.
Not that I’m happy to see how much SD has fallen though.