Vivaldi is closed source and based on Chromium (albeit modified), so it does not sound all that appealing. As long as uBlock origin, NoScript and Tampermonkey can unleash their full potential in Firefox, I’m likely to stick with it.
Vivaldi is closed source and based on Chromium (albeit modified), so it does not sound all that appealing. As long as uBlock origin, NoScript and Tampermonkey can unleash their full potential in Firefox, I’m likely to stick with it.
NGL, I’m really digging what they are showing in this marketing campaign.
$200M ain’t no pocket change. One would hope such high-profile failures as this or Avengers would curb execs enthusiasm for live service games, but I’m not holding my breath.
Erm, that’s quite the bare bones trailer we’ve got here, somewhat underwhelming. Not every trailer is going to be Long Live the Lich or War Eternal, but come on.
This is actually more to my taste than the crossword, thanks !
Hopefully this is more fleshed out than the first game’s basic horde mode.
We have hundred of individual repos and use git flow: short lived feature branches but also long lived develop, master and support branches (for LTS releases).
Story-wise EDF 6 is a sequel to 5, which was a reboot. The in-game ridiculous storytelling through radio communications is part of its charm, I find.
Not sure what you are referring to. The refund policy on Steam is the same for any games, early access or not. The game’s version number or finished state makes no difference.
Maybe you are thinking of the pre-purchase situation, where you can refund up to 14 days after the game’s release, instead of the date of purchase.
Oooh I really liked the first one. Slept on it for years then played it on Steam Deck. It was a perfect game for a portable gaming system.
Well they are still missing the self replicating part… But you know, give it some time.