Snapple fact: You’re rather whack

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Joined 1 year ago
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Cake day: July 6th, 2023

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  • I’m really speaking for myself here, but my main issues were the micro transactions that are in the game. Before the game was released, it was announced that you can use real money to purchase wakestones to revive yourself, rift crystals to hire stronger pawns, a portcrystal to fast travel, and even to change your character’s appearance (as well as some other items). After the game’s release people quickly realized that buying these were not necessary at all and they could all be obtained easily through normal play, but the damage was already done. It left a sour taste in my mouth and made it seem like the devs or the publisher were not confident in the game and felt like they needed to add a way to milk some more cash out of the people who bought it.









  • Absolute maidenless behavior.

    Seriously tho, it’s really stupid. Not every game is meant to be enjoyed by every gamer, just like how not every book will not be enjoyed by every reader. If the devs are fine with excluding a potential group of audience members by making their game very difficult, then they should be allowed to do that. Unfortunately, I get that it sucks for the people that don’t have the time or skills to ‘git gud’ at a game like Elden Ring and they may feel like they wasted their money on it. However, it’s not like you can demand a refund at the movie theater because a movie you saw was confusing, not funny, or just not something you like.

    This is definitely just my opinion, but to me it seems like Elden Ring and Dark Souls 3 were both popular enough that most people that play video games should know FromSoftware’s reputation for making very difficult games. If you haven’t played one of their games before, you should know that it’s a gamble as to weather you can even finish the game. But, my view on this might be pretty skewed as most people I talk to play a lot of video games






  • Just in case you are still curious, and I don’t see any actual answers here. The download provided is all the code for the game engine and everything else that would be going on in the background of the game. Anything that could be copyrighted by Nintendo (things like character and object models, textures, music, and environments) need to come from a totally legit dump from an official Nintendo cartridge and definitely not any ol’ .rom file you can download online




  • I try to make something that looks good (or at least doesn’t look like random static) by running pictures I’ve taken through audio editing software. There are some extra steps that go into it to “trick” the program into importing the picture as if it were a sound file, making sure the header (information that tells your computer that this is a picture) doesn’t get fucked with, and then exporting the data in a way that it will be saved as a picture and not an mp3 or something else.

    On the rare occasion I do bring it up, I can literally watch people’s eyes glaze over. Until I show them a picture

    Edit: internet is really bad right now, will reply with an image when I can

    Edit2: picture was too big at 7MB. Hopefully a screenshot of the picture doesn’t look too bad