lust of ass 3
Development Automation, Self-Hosted Enthusiast from Kyiv, Ukraine
lust of ass 3
mine looks almost identical :)
toss howard lies to you
to be fair, the AI feature implementation in this version is strictly UI, and, for example, HDR, which you’ve mentioned, is a core/backend feature. Both of these features are being implemented by totally different people/development departments, you cannot take the UI developers that have no complex tasks in the backlog and tell them to go implement the HDR support. They are not core/backend programmers.
What’s all the hate about? I have already played this dlc for 8 hours and have seen zero bugs.
what exactly is the point? how come you don’t need the skill to win? sorry for stupid questions, I’m not very deeply familiar with Warships.
could you please point me towards the statistics?
but no amount of money would give you the skill, right?
The question was about Warships, not Tanks.
But your statements about the unfair advantage of paying players is just a very wild guess, that has nothing to do with reality.
I’m not sure paying for time is paying to win.
do you have any examples of this game being pay-to-win?
boost
you will be surprised but it’s “kurva”
you mixed up the language. blyat is a russian word, not Ukrainian.
nah. just use his official site and you’re gonna be ok. he’s a russian shithead, but his work is of very high quality and ease of installation.
m0nkrus
Day 0 - Get Your Own Server - https://linuxupskillchallenge.org/00/
I am using Floccus and it’s perfect.
tailscale.
Google “Oracle always free tier”. and go through this course https://programming.dev/post/12147665